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Game-Theoretic Analysis of Strategic Behaviour in Networks, Crowds and Classrooms
(2018-01-03)
Over the past decade, the explosive growth of the Internet has led to a surge of interest to understand and predict aggregate behavior of large number of people or agents, particularly when they are connected through an ...
Incentive Design for Crowdfunding and Crowdsourcing Markets
(2018-05-23)
With the ever-increasing trend in the number of social interactions getting intermediated by technology (the world wide web) as the backdrop, this thesis focuses on the design of mechanisms for online communities (crowds) ...
Design of Quality Assuring Mechanisms with Learning for Strategic Crowds
(2018-05-23)
In this thesis, we address several generic problems concerned with procurement of tasks from a crowd that consists of strategic workers with uncertainty in their qualities. These problems assume importance as the quality ...