Browsing by Advisor "Singh, Chandramani"
Now showing items 1-7 of 7
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Delivery Strategies for Dynamic Contents in Edge Caching Systems
In today's digital age, multimedia consumption is pervasive, driven by video-on-demand platforms, online social networks, and sensor networks. Whether it is the latest blockbuster movie on a streaming service or real-time ... -
Mean Field Based Investigations for Inducing Socially Optimal Epidemic Behavior in Rational Individuals
In the recent years, the world has been devastated by multiple pandemics arising out of different variants of the Corona virus. When an epidemic or pandemic strikes, it is important to move quickly to contain and suppress ... -
ML based Intrusion Detection System for IEC 61850 MMS
Cyberattacks targeting operational technology (OT) systems, such as power grids, have evolved into highly sophisticated threats. In the last two decades state-sponsored adversaries have increasingly weaponized ... -
Optimal mobile assisted offloading and network price differenciation
This thesis studies two problems related to cellular resource provisioning. The first problem deals with mobile-assisted data offloading, and the second problem analyzes network partitioning for differential pricing and ... -
Scheduling Algorithms for Wireless Networks and Cloud Computing Platforms
This thesis focuses on designing scheduling algorithms for wireless communication networks, FMCW radar networks, and cloud computing platforms. In each case, the algorithms aim at efficient utilization of resources, e.g., ... -
Service scheduling with Service, Waiting and Dissatisfaction costs
Service or job scheduling problems arise in many contexts such as cloud computing, task scheduling in CPUs, traffic routing and scheduling, production scheduling in plants, scheduling charging of electric vehicles (EVs), ... -
Tactile Cyber-Physical Systems: A Testbed, A Performance Metric and Network Resource Allocation Protocols
Tactile Cyber-Physical Systems (TCPS) use haptic, audio and video modalities to facilitate humans to perform real-time physical interaction of remote objects over ultra-low latency and ultra-reliable networks referred to ...

