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A Geometric Framework For Vision Modeling In Digital Human Models Using 3D Tessellated Head Scans
(2011-08-25)
The present work deals with the development of a computational geometric framework for vision modeling for performing visibility and legibility analyses in Digital Human Modeling (DHM) using the field-of-view (FoV), estimated ...
Natural Hand Based Interaction Simulation using a Digital Hand
(2018-04-12)
The focus of the present work is natural human like grasping, for realistic performance simulations in digital human modelling (DHM) environment.
The performance simulation for grasping in DHM is typically done through ...
A Geometric Approach for Discrete and Statistical Reach Analysis for a DHM with Mutable Supports
(2017-12-05)
Conventional ergonomics analysis involves building physical mockups and conducting simulated operations, such that the constraints experienced by the human subjects can be directly observed. The limitations of this approach ...